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Glossary

The vocabulary of Punched In. These words are used everywhere in the wiki and in the game instead of the usual backgammon terms (see decision 0001).

On the board

Pass
The board: the window between the kitchen and the dining room.
Order
A checker on the board, drawn as an order ticket.
Point
One of the 24 points of the board.
Pillar
Where refired orders wait before re-entering (backgammon's "bar").
Refire
To hit a lone enemy order: it goes to the pillar. A refired order is one that was hit.
Serve
To bear off an order.
Plate
An order that has been served (borne off). Plates stack on the pass shelf.
Bell
Ringing the service bell ends a turn.

The run

Menu
The player's whole collection of checkers, always 15. See Drafting & curses.
Menu item
One kind of checker the player can have on their menu.
Service
A regular game against a biome's minions. See Run structure.
Close
A game against a biome's boss.
Tips
The in-run currency, spent in the in-run shops. See Shops.
Dish pit
The consumables shop, visited after every game. See Shops.
Pockets
The player's consumable slots: 3.
Bar
The relics shop ("shift beer"), visited after each close. Not to be confused with backgammon's bar, which is the pillar.
Smoke break
The pause menu, in the backstreet.