Glossary¶
The vocabulary of Punched In. These words are used everywhere in the wiki and in the game instead of the usual backgammon terms (see decision 0001).
On the board¶
- Pass
- The board: the window between the kitchen and the dining room.
- Order
- A checker on the board, drawn as an order ticket.
- Point
- One of the 24 points of the board.
- Pillar
- Where refired orders wait before re-entering (backgammon's "bar").
- Refire
- To hit a lone enemy order: it goes to the pillar. A refired order is one that was hit.
- Serve
- To bear off an order.
- Plate
- An order that has been served (borne off). Plates stack on the pass shelf.
- Bell
- Ringing the service bell ends a turn.
The run¶
- Menu
- The player's whole collection of checkers, always 15. See Drafting & curses.
- Menu item
- One kind of checker the player can have on their menu.
- Service
- A regular game against a biome's minions. See Run structure.
- Close
- A game against a biome's boss.
- Tips
- The in-run currency, spent in the in-run shops. See Shops.
- Dish pit
- The consumables shop, visited after every game. See Shops.
- Pockets
- The player's consumable slots: 3.
- Bar
- The relics shop ("shift beer"), visited after each close. Not to be confused with backgammon's bar, which is the pillar.
- Smoke break
- The pause menu, in the backstreet.