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Final boss: The Pig

The Pig, the owner, is the final boss of every run: the player faces it after the third day. This page documents the final boss the same way the biome pages document their bosses.

Parking lot

A doubling-cube variant used only in the final boss game is in the parking lot. It is not part of the design yet.

Description

TBD

Who The Pig is and how the final boss game plays.

Special orders

TBD

The Pig's checkers with special abilities.

Placement rule

TBD

Fixed placement or constrained random distribution of The Pig's checkers.

Behaviour / AI notes

TBD

How The Pig plays its moves.

Design notes

TBD

Open design notes for the final boss.