Dish pit after every game, bar after each close¶
Context¶
The wiki said the dish pit comes "between games" and the bar "between days", and left their exact order TBD. The Godot run loop needed one (game decision D17).
Decision¶
- After every game (service or close), the player visits the dish pit.
- After a close, the player visits the dish pit, then the bar, then the next day starts.
- After the final boss, the run ends: no shop.
Alternatives considered¶
Bar before dish pit. Shops opened only from the game-over screen.
Consequences¶
Where drafting fits in this sequence is still open.